Sonic Virtuality

Sound as Emergent Perception

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Paru le : 2015-06-01

In Sonic Virtuality: Sound as Emergent Perception, authors Mark Grimshaw and Tom Garner introduce a novel theory that positions sound within a framework of virtuality. Arguing against the acoustic or standard definition of sound as a sound wave, the book builds a case for a sonic aggregate as the vi...
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Collection
n.c

Parution
2015-06-01

Pages
304 pages

EAN papier
9780199392834

Auteur(s) du livre


Mark Grimshaw is The Obel Professor of Music at Aalborg University, Denmark. He writes extensively on sound in computer games with a particular interest in emotioneering and the use of biofeedback for the real-time synthesis of game sound. He also writes free, open source software for virtual research environments (WIKINDX) and is the editor of the Oxford Handbook of Virtuality. Tom Garner is a Project Manager and Research Associate at the University of Kent, UK. His publication history largely concerns the study of sound within computer video game contexts but this also extends to incorporate emotion recognition via psychophysiology, affective potential of acoustic properties and real-time emotion-led game sound engine development.

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EAN PDF
9780199392841
Prix
43,36 €
Nombre pages copiables
0
Nombre pages imprimables
0
Taille du fichier
8714 Ko
EAN EPUB
9780190273200
Prix
34,01 €
Nombre pages copiables
0
Nombre pages imprimables
0
Taille du fichier
1679 Ko

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