Gamifying the Music Classroom

Digital Tools for Practical Application

Paru le : 2024-09-24

Gamifying the Music Classroom: Digital Tools for Practical Application spotlights the application of digital game-based learning tools to enhance a General Music curriculum with a focus on grades K-8. Digital games, often referred to as video games, have the potential to act as effective educational...
Voir tout
Ce livre est accessible aux handicaps Voir les informations d'accessibilité
Ebook téléchargement , DRM LCP 🛈 DRM Adobe 🛈
Compatible lecture en ligne (streaming)
20,25
Ajouter à ma liste d'envies
Téléchargement immédiat
Dès validation de votre commande
Image Louise Reader présentation

Louise Reader

Lisez ce titre sur l'application Louise Reader.

À propos



Collection
n.c

Parution
2024-09-24

Pages
200 pages

EAN papier
9780197696644

Auteur(s) du livre


Andrew Lesser has taught in K-12 and higher education music classrooms for over two decades. His scholarly works have been published in peer-reviewed journals, including General Music Today, Update: Applications of Research in Music Education, Teaching Music, TEMPO Magazine, and the Journal of Sound and Music in Games. Lesser received his Ed.D. in Music Education at Columbia University. His YouTube channel, "Professor Lesser," focuses on the link between gaming, learning, and music. Further information can be found on his website at www.andrewlessermusic.com.

Caractéristiques détaillées - droits

EAN PDF
9780197696675
Prix
20,25 €
Nombre pages copiables
0
Nombre pages imprimables
0
Taille du fichier
16097 Ko
EAN EPUB
9780197696668
Prix
20,25 €
Nombre pages copiables
0
Nombre pages imprimables
0
Taille du fichier
9574 Ko

Suggestions personnalisées