GameMaker Programming Challenges

Programming Challenges to Improve Your GML Knowledge

Éditeur :

Apress

Paru le : 2026-01-01

Upgrade your GameMaker programming skills with 500 programming challenges. The book is a collection of programming challenges, covering a range from simple to advanced concepts. GameMaker is a hugely popular tool and is regarded one of the best approaches for 2D games. GameMaker allows both visual a...
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À propos

Auteur

Éditeur

Collection
n.c

Parution
2026-01-01

Pages
503 pages

EAN papier
9798868821288

Auteur(s) du livre


Ben Tyers is an expert GameMaker user, developer, coder, and trainer. He has authored a number of books on GameMaker for game application developers. He has been using GameMaker for over 20 years, enjoying the changes that has happened during this period. Over this time, he has made over 200 mini game projects covering a range of genres, including remakes of retro games he played as child in the 1980s. He loves finding simple solutions to challenging coding concepts. He is an active member of GameMaker’s community, helping new coders with programming issues. Outside of programming, Ben enjoys vintage horror and science fiction films.

Caractéristiques détaillées - droits

EAN PDF
9798868821295
Prix
66,05 €
Nombre pages copiables
5
Nombre pages imprimables
50
Taille du fichier
13414 Ko
EAN EPUB
9798868821295
Prix
66,05 €
Nombre pages copiables
5
Nombre pages imprimables
50
Taille du fichier
2918 Ko

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