Polished Game Development

From First Steps to Final Release

Éditeur :

Apress

Paru le : 2016-07-15

Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code exampl...
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Éditeur

Collection
n.c

Parution
2016-07-15

Pages
259 pages

EAN papier
9781484218785

Auteur(s) du livre


Steven Goodwin has been involved in science and technology from an early age, and built his first synthesizer while still in his teens. Since then, his projects have been varied. He has sold over a million computer games, written two books, built robots, and automated a house that can be controlled from the Internet. He has spoken at many conferences, including NotCon '04 and the BBC Backstage OpenTech event.

Caractéristiques détaillées - droits

EAN PDF
9781484221228
Prix
62,11 €
Nombre pages copiables
2
Nombre pages imprimables
25
Taille du fichier
4045 Ko
EAN EPUB
9781484221228
Prix
62,11 €
Nombre pages copiables
2
Nombre pages imprimables
25
Taille du fichier
963 Ko

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