Developing Turn-Based Multiplayer Games

with GameMaker Studio 2 and NodeJS

Éditeur :

Apress

Paru le : 2018-11-28

Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. ...
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À propos

Auteur

Éditeur

Collection
n.c

Parution
2018-11-28

Pages
206 pages

EAN papier
9781484238608

Auteur(s) du livre


Yadu Rajiv is a game designer, developer, a curator and evangelist for independent games. In 2011, he co-founded Hashstash Studios, where he designed and developed multiple games. He teaches user experience design, game design and game development at Srishti Institute of Art, Design and Technology, Bangalore, India. He has been building and supporting game-design and development communities since 2008 and is currently working on Gamedev. Yadu writes about game design, game UX and development on Twitter under his handle, @yadurajiv as well as on his blog.

Caractéristiques détaillées - droits

EAN PDF
9781484238615
Prix
36,47 €
Nombre pages copiables
2
Nombre pages imprimables
20
Taille du fichier
2652 Ko
EAN EPUB
9781484238615
Prix
36,47 €
Nombre pages copiables
2
Nombre pages imprimables
20
Taille du fichier
2130 Ko

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