Télécharger le livre :  Mathematical Basics of Motion and Deformation in Computer Graphics
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This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical...

Editeur : Springer
Parution : 2014-10-22
Collection : Synthesis Lectures on Computer Graphics and Animation
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