Télécharger le livre :  Game-based Learning Across the Disciplines
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The volume focuses on epistemological, theoretical and empirical issues of game-based learning in various disciplines. It encompasses questions of game design as well as instructional integration and organizational implementation of game-based learning across...

Editeur : Springer
Parution : 2021-08-02
Collection : Advances in Game-Based Learning
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126,59
Télécharger le livre :  Instructional Techniques to Facilitate Learning and Motivation of Serious Games
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The book introduces techniques to improve the effectiveness of serious games in relation to cognition and motivation. These techniques include ways to improve motivation, collaboration, reflection, and the integration of gameplay into various contexts.The contributing...

Editeur : Springer
Parution : 2016-10-31
Collection : Advances in Game-Based Learning
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137,14
Télécharger le livre :  A Guide to Designing Curricular Games
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This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical techniques such as discovery learning and feedback to improve student engagement and learning. It also examines the...

Editeur : Springer
Parution : 2016-10-19
Collection : Advances in Game-Based Learning
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147,69
Télécharger le livre :  Serious Games Analytics
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This volume brings together research on how gameplay data in serious games may be turned into valuable analytics or actionable intelligence for performance measurement, assessment, and improvement. Chapter authors use empirical research...

Editeur : Springer
Parution : 2015-06-13
Collection : Advances in Game-Based Learning
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179,34