Télécharger le livre :  Mixed Reality for Education
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This book consists of chapters that present the state-of-the-art research on mixed reality, simulation and serious games with applications in four main educational topics: (1) K-12 STEAM Education; (2) Tertiary/Professional Education; (3) Special Needs Education; and...

Editeur : Springer
Parution : 2023-09-16
Collection : Gaming Media and Social Effects
PDF, ePub

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